After almost two years of development, I’m finally proud to publicly announce the title I’ve been working on!
Blight is a brutally challenging and realistic single-player top-down perspective survival game releasing on Steam Early Access first half of 2022
Trailer and Info
A mysterious new disease called the Blight has descended upon the land. You have managed to escape its devastating effects as it has consumed your village and left it to ruins – You now find yourself alone in the wilderness, tired and hungry. You’ve bought yourself some time, but for how long? The Blight grows larger every day, consuming everything in sight…
The game strives on providing a punishingly realistic and immersive experience with a ton of depth. Actions like chopping trees and cooking food take a lot of precious time. You can only carry a few things at a time. You need to boil water to make sure it’s safe to drink. Water and other liquids need to be carried in bowls and other containers, and will spill out if not transported securely. You will need to scavenge numerous raw materials, many of which will need to be processed, combined, treated or hardened to make tools, items and structures.
The Blight is just one of many threats to your existence in the unforgiving wilderness. After quickly setting up camp you will constantly need to keep yourself well fed and hydrated, replenish lost energy with sleep and short rests, defend yourself from the wild beasts that still inhabit the woods, heal your wounds, protect yourself from the harsh elements, and figure out a way to somehow end this terrible disease. Almost everything in the procedurally generated world can and will kill you if you aren’t careful.
See more at https://blightgame.net